Use the Shading Tab on the Quick Properties Editor dialog box to quickly adjust an object’s shading. You may also use the Shading Tab to create new shading components to apply to selected objects.
Controls on the Shading Tab of the Quick Properties Editor dialog box include the following:
Field/Control | Description |
Thumbnail View | Displays a preview of editing operations applied to the shading component currently selected for editing. |
Red | Click and drag the slider left or right to adjust the red channel of the selected color Or, you may enter a value in the field. |
Green | Click and drag the slider left or right to adjust the green channel of the selected color. Or, you may enter a value in the field. |
Blue | Click and drag the slider left or right to adjust the blue channel of the selected color. Or, you may enter a value in the field. |
Trans. | Click and drag the slider left or right to adjust the transparency of the selected shading. Or, you may enter a transparency value in the field. Note that some object types like text and tables that do not support gradients, do not support transparency either. |
1 | Available only when you are creating a color effect fill, such as linear, cylindrical, or radial, that uses both a base color and a complementary color. Click to select the base color using either the Red, Green, or Blue controls, or the Pick button or Color Dropper tool. |
2 | Available only when you are creating a color effect fill, such as flat, linear, cylindrical, or radial, that uses both a base color and a complementary color. Click to select the complementary color using either the Red, Green, or Blue controls, or the Pick button or Color Dropper tool. |
Flip | Click to reverse the selections of the base and complementary colors for linear, cylindrical, and radial shadings. |
Pick | Click to open the Color dialog box and select a system or custom color. When you are finished, the values of the selected color will appear in the Red, Green, and Blue fields. You may use this tool to pick colors for 1, if you are creating a flat color fill, or for both 1 and 2, if you are creating a color effect fill. |
Click and drag to use the color dropper tool to pick up a color anywhere on your computer screen. Release the mouse button to set the values of the selected color in the Red, Green, and Blue fields. You may use this tool to pick colors for 1 (base color), if you are creating a flat color fill, or for both 1 and 2 (base and complementary color), if you are creating a color effect fill. | |
Flat | Click to cancel any color effects (Linear, Cylindrical, or Radial) and apply only the 2 (complementary) color to the fill. |
Lin | Click to apply a linear shading pattern between the base and complementary colors. Linear shading appears as one color blending vertically into the other color from left to right. You can change the direction of the shading using the Shading Editor dialog box. For more information, see Shading Editor Dialog Box.” |
Cal | Click to apply a cylindrical shading pattern between the base and complementary colors. Cylindrical shading appears as one color blending horizontally into the other color at both the top and bottom. You can change the direction of the shading using the Shading Editor dialog box. For more information, see Shading Editor Dialog Box.” |
Red | Click to apply a radial shading pattern between the base and complementary colors. Radial shading appears as one color blending radially from the center into the other color. You can change the direction of the shading using the Shading Editor dialog box. For more information, see Shading Editor Dialog Box. |
Tile | Click to display the Open dialog box to browse for image files to apply in a tiled (repeated) pattern to the shading. Generally, smaller image files work best; however you may discover some interesting effects by tiling large image files. |
Shading Selection | If an object is not selected, the Shading Selection is disabled. If an object is selected, then the associated shading is displayed. If a different shading is selected, that will change the object. That is the object that will use the new shading. You may choose another shading component to apply to the selected object from the drop-down menu. (The menu contains all shadings currently defined in the project.) Note that changing the settings of the shading of one object will affect all other objects using the same shading. |
You may rename a shading component by typing over the displayed name in the Shading Selection box. | |
Click to create a new shading component and apply it to the selected objects. | |
Click to open the Shading Editor dialog box. For more information, see Shading Editor Dialog Box. | |
Help | Click to open a context-sensitive help topic. |