Use the Shading Editor dialog box to create and manage shading components. For shape, vector drawing, and title objects, you can create flat or gradient color fills or scaled, stretched, or tiled image fills. Text and code objects can only have solid color fills (except in SVG output). You can tint or adjust the contrast and brightness levels and map the transparency of image objects.
With an object selected you can open the Shading Editor dialog box associated with the selected object using the following methods:
Click the Edit Shading button: on the Object Bar
Select Object>Shading Editor
Right-click the object, and then select Edit Shading
Press the ALT+S keyboard shortcut.
With no object selected, you can open the Shading Editor dialog box using the following methods:
Click the Edit Shading button: on the Object Bar
Select Object>Shading Editor
Press the ALT+S keyboard shortcut.
In the Shading Editor dialog box, the shading most recently edited will appear selected, but you may select any shading in the project from the Shading Selection drop-down menu.
The Shading Editor dialog box includes the following two tabs:
Selection Tab
Fill Settings Tab